Pengembangan Media Pembelajaran Fikih berbasis Android untuk Meningkatkan Hasil Belajar Siswa Kelas X MA

  • Zuhur Diana Universitas Islam Negeri Maulana Malik Ibrahim https://orcid.org/0009-0009-2230-2388
  • Samsul Susilawati Universitas Islam Negeri Maulana Malik Ibrahim
  • Muhammad Amin Nur Universitas Islam Negeri Maulana Malik Ibrahim
Abstract views: 2 , PDF (Bahasa Indonesia) downloads: 0
Keywords: Learning Media, Android, Learning Outcomes

Abstract

Education must adapt to technological developments in order to maximize both the challenges and benefits that arise. The integration of digital technology in classroom learning has become one of the important innovations in contemporary learning. This article describes research and development of Android-based fiqh learning media designed to improve the learning outcomes of 10th grade students in Islamic high schools. This study used an R&D method with the ADDIE model, which consists of five stages from analysis to evaluation. The resulting product is an Android application called Baitullah, which focuses on Hajj and Umrah material. This product was declared highly feasible by three validators, with a percentage of 95% from subject matter experts, 96% from media experts, and 97% from learning practitioners. The responses of 20 students regarding the attractiveness of the product reached a percentage of 87% in the very attractive category. The N-Gain value was recorded at 0.59, indicating sufficient effectiveness. The t-test also yielded a p-value < 0,001, thus rejecting H0 and accepting Ha. It can be concluded from the analysis that there was a significant increase in learning outcomes after using the product, indicating that the Android-based fiqh learning media is effective for learning.

Downloads

Download data is not yet available.

References

Arsyad, A. (2019). Media Pembelajaran. PT Grafindo Persada.

Branch, R. M. (2009). Instructional Design-The ADDIE Approach. Springer.

Cahyadi, A. (2019). Pengembangan Media dan Sumber Belajar. Penerbit Laksita Indonesia.

Hariyasasti, Y. (2025). Literasi Teknologi dan Pemanfaatan Alat Digital di Sekolah Dasar. International Journal Of Social, Policy and Law, 6(3), Article 3. https://doi.org/10.8888/ijospl.v6i3.196

Jannah, L. U. (2024). Pengembangan Media Pembelajaran Smart Learning Berbasis Android pada Mata Pelajaran Fikih di MAN 1 Ponorogo [Tesis]. UIN Maulana Malik Ibrahim Malang.

Juliane, C., Arman, A. A., Sastramihardja, H. S., & Supriana, I. (2017). Digital Teaching Learning for Digital Native; Tantangan Dan Peluang. Jurnal Ilmiah Rekayasa Dan Manajemen Sistem Informasi, 3(2), Article 2. https://doi.org/10.24014/rmsi.v3i2.4273

Kamali, A. N., & Sugiyanto, S. (2024). Strategi Guru Mata Pelajaran Fiqh Dalam Peningkatkan Pemahaman Agama. Ngaos: Jurnal Pendidikan Dan Pembelajaran, 2(2), Article 2. https://doi.org/10.59373/ngaos.v2i2.63

Krisdianto, A. (2016). Media Pembelajaran. Bintang Surabaya.

Munir, N. S. (2023). Pengembangan Aplikasi Media Pembelajaran Fikih Berbasis Android Menggunakan Adobe Flash CC. Transformasi: Jurnal Pendidikan dan Teknologi, 1(1), 10–18. https://e-jurnal.nobel.ac.id/index.php/transform/article/view/4151

Ningsih, E. P. (2024). Implementasi Teknologi Digital dalam Pendidikan: Manfaat dan Hambatan. EduTech Journal, 1(1), 1–8. https://doi.org/10.62872/qbp1fg61

Nurfadilah, L., & Ariyani, D. (2025). Pengembangan Media Pembelajaran Interaktif Berbasis Android Pada Mata Pelajaran PAI dan BP Kelas XI di SMK Tujuh Lima 1 Purwokerto. Jurnal Al-Ikhlas, 2(1), 1–9. https://jurnalal-ikhlas.com/PPAI/article/view/43

Nurhatmi, J. (2025). Teori Multimedia Pembelajaran: Landasan Kognitif dan Implikasi Desain Instruksional. Al Habib: Jurnal Pendidikan Islam dan Keguruan, 1(2), 91–117. https://ejournal.mambaululumjambi.ac.id/index.php/alhabib/id/article/view/19

Putri, R., Lestari, P. T., Anisa, D. S., Mustofa, R., & Maruti, E. S. (2024). Memahami Karakteristik Generasi Z dan Generasi Alpha: Kunci Efektif Pendidikan Karakter di Sekolah. Prosiding Konferensi Ilmiah Dasar, 5, 320–325. https://prosiding.unipma.ac.id/index.php/KID/article/download/5484/4270

Rayanto, R. H., & Sugianti, S. (2020). Penelitian Model ADDIE dan R2D2: Teori dan Praktek. Lembaga Academic dan Research Institute.

Rosanti, N., Mu’amar, & Setiyoko, D. T. (2022). Pengaruh Penggunaan Media Mobile Learning Terhadap Hasil Belajar dan Kedisiplinan Peserta Didik Sekolah Dasar. Jurnal Ilmiah Wahana Pendidikan, 8(17), 298–306. https://doi.org/10.5281/zenodo.7076566

Rosid, M. A. (2020). Pengembangan Media Pembelajaran Interaktif Pendidikan Agama Islam Pokok Bahasan Zakat Berbasis Android [Tesis]. UIN Salatiga.

Shodiq, S. F. (2020). Rekonstruksi Strategi Pembelajaran Fiqh Pada Generasi Z. Edukasi Islami: Jurnal Pendidikan Islam, 9(01), Article 01. https://doi.org/10.30868/ei.v9i01.527

Supratman, L. P. (2018). Penggunaan Media Sosial oleh Digital Native. Jurnal Ilmu Komunikasi, 15(1), Article 1. https://doi.org/10.24002/jik.v15i1.1243

Tim Pelaksana Pentashihan Mushaf Al-Quran. (2016). Al-Quran Dan Terjemahan. Al-Mahira.

PlumX Metrics

Published
2025-12-09
How to Cite
Diana, Z., Susilawati, S., & Nur, M. A. (2025). Pengembangan Media Pembelajaran Fikih berbasis Android untuk Meningkatkan Hasil Belajar Siswa Kelas X MA. Jurnal Simki Pedagogia, 9(1), 50-62. https://doi.org/10.29407/jsp.v9i1.1422